enum
{
	FRAME_idle01,
	FRAME_idle02,
	FRAME_idle03,
	FRAME_idle04,
	FRAME_idle05,
	FRAME_idle06,
	FRAME_idle07,
	FRAME_idle08,
	FRAME_idle09,
	FRAME_idle10,
	FRAME_idle11,
	FRAME_idle12,
	FRAME_idle13,
	FRAME_idle14,
	FRAME_idle15,
	FRAME_idle16,
	FRAME_idle17,
	FRAME_idle18,
	FRAME_idle19,
	FRAME_idle20,
	FRAME_idle21,
	FRAME_idle201,
	FRAME_idle202,
	FRAME_idle203,
	FRAME_idle204,
	FRAME_idle205,
	FRAME_idle206,
	FRAME_idle207,
	FRAME_idle208,
	FRAME_idle209,
	FRAME_idle210,
	FRAME_idle211,
	FRAME_idle212,
	FRAME_idle213,
	FRAME_walk01,
	FRAME_walk02,
	FRAME_walk03,
	FRAME_walk04,
	FRAME_walk05,
	FRAME_walk06,
	FRAME_walk07,
	FRAME_walk08,
	FRAME_jump01,
	FRAME_jump02,
	FRAME_jump03,
	FRAME_jump04,
	FRAME_jump05,
	FRAME_jump06,
	FRAME_jump07,
	FRAME_run01,
	FRAME_run02,
	FRAME_run03,
	FRAME_run04,
	FRAME_attack01,
	FRAME_attack02,
	FRAME_attack03,
	FRAME_attack04,
	FRAME_attack05,
	FRAME_attack06,
	FRAME_attack07,
	FRAME_attack08,
	FRAME_attack11,
	FRAME_attack12,
	FRAME_attack13,
	FRAME_attack14,
	FRAME_attack15,
	FRAME_pain01,
	FRAME_pain02,
	FRAME_pain03,
	FRAME_pain04,
	FRAME_death01,
	FRAME_death02,
	FRAME_death03,
	FRAME_death04,
	FRAME_death05,
	FRAME_death06,
	FRAME_death07,
	FRAME_death08,
	FRAME_death09,
	FRAME_twitch01,
	FRAME_twitch02,
	FRAME_twitch03,
	FRAME_twitch04,
	FRAME_twitch05,
	FRAME_twitch06,
	FRAME_twitch07,
	FRAME_twitch08,
	FRAME_twitch09,
	FRAME_twitch10,
	FRAME_reactive01,
	FRAME_reactive02,
	FRAME_reactive03,
	FRAME_reactive04,
};

const float MODEL_SCALE = 1.000000f;
